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Lost Fleet - Cloze

First, do these activities: vocabulary 1, vocabulary 2. Listen to the recording if necessary: MP3. Fill in all the gaps with the missing words, then press "Check" to check your answers. Use the "Hint" button to get a free letter if an answer is giving you trouble. Click this button again for another letter. You can also click on "[?]" for a different hint. Note that you will lose points if you ask for hints or clues! Finally, do the Quiz.

Primero, haz la actividad de vocabulario. Escucha la grabación si es necesario. Rellena los espacios en blanco con las palabras que faltan. Haz click en "Check" para comprobar tus aciertos. Si te resulta difícil la respuesta utiliza el botón "Hint" y te revelará una letra de la casilla en la que te encuentres, puedes clickear varias veces en "Hint" y te dará cada vez una letra más de la palabra. Para obtener ayuda también puedes clickear en el botón "[?]" y te dará una pista. Perderás puntos con las pistas.



   awakened      believers      broached      bulwark      carpet      character      constrains      conveys      coup      dauntless      de facto      defection      demagogue      divert      edge      edged      embraced      exploits      fallible      flawlessly      indefinitely      instigate      insubordination      interstellar      issues      laid      morphs      pen      plague      pod      posthumously      prayer      pro      protagonist      pseudo      raid      refusal      relentless      reluctance      remnants      renowned      resembles      retrain      revered      saboteurs      said      salutes      sanity      shell      sinister      slip      slippery      stand      submit      themes      treachery      turns      up      whole   
The Lost Fleet.
Extracts from “Lost Fleet” on Wikipedia.
The Lost Fleet is a military science fiction series written by John G. Hemry under the name Jack Campbell. The series is set one-hundred-plus years into an war between two different human cultures, the Alliance and the Syndics. The of the story is discovered floating in a suspended animation escape one-hundred years after he made a "heroic last " against an enemy fleet. In the present, he's a hero to the Alliance and his name and actions are used to justify poor tactics and decisions. after being discovered during a secret mission that out to be an enemy trap, he's suddenly dropped into the fleet commander's chair and expected to live to the legend that has grown around him.
Lost Fleet (from Amazon)
Novels in The Lost Fleet series of books:
The Lost Fleet: (2006)
The Lost Fleet: Fearless (2007)
The Lost Fleet: Courageous (2007)
The Lost Fleet: Valiant (2008)
The Lost Fleet: (2009)
The Lost Fleet: Victorious (2010)

Plot summary
The Alliance has been fighting the Syndicate Worlds for a century, neither side able to gain an over the other. The Alliance, however, has gained access to a Syndic "hypernet key", allowing them to directly attack the Syndic homeworld. This turns out to be a trap and the of the Alliance fleet find themselves trapped in enemy territory.
Before the battle the fleet had come across the hibernation escape pod of Captain John Geary. Known as "Black Jack" in the present, his legendary are known to every schoolchild and he is for his heroic last stand in the early days of the war. The promoted survivor still sees himself in the light of a regular and all-too naval officer, one who could not possibly live up to his heroic legend. After an act of during peace negotiations, Geary is left as the fleet commander and with great takes it upon himself to lead the fleet to the safety of Alliance space. Geary does this in the knowledge that the survival of the hypernet key, the fleet, and of the Alliance itself, all depend on him.
Geary is also forced to the fleet to fight in formation instead of the new tactics of charging straight at the enemy supposedly influenced by Geary's example at his famous last stand. Geary's attempt to change the fleet's culture causes tension with some captains, including one egomaniacal figure, a captain freed from a labor camp of Alliance POWs with a reputation almost as famous as Geary's, using it to split a good portion of the fleet off on a suicide mission.
The above is made possible through the advent of a -democratic command structure that Geary is faced with. Over a century of war, characterized by heavy losses and poor training, the Alliance Navy's command structure into independent ship captains voting on fleet decisions. The system an allied clan structure, with a traditional command structure existing below fleet rank. Geary's command of the Alliance Fleet is constantly threatened by ship commanders who oppose his leadership. Insubordination, , and, eventually, sabotage is instigated against Geary's "faction." This faction is opposed by still another faction who wish to a coup with Geary as Tyrant of the Alliance. Geary resists the temptation offered by this faction with great effort, though they continue to apply pressure to him throughout the series.
As the entire military force of the Syndicate Worlds continues to hunt the Alliance fleet, Geary is often forced to Syndic worlds for supplies. Supply shortages continually the fleet; reasons for these shortages include everything from lack of opportunity to acquire raw materials, to using materials to create the wrong supplies because of Geary's unique fighting style. During some of the supply raids, the Alliance uncovers evidence of a third faction in this war. Geary believes they are an unknown alien civilization who scared the Syndics enough to start a war with the Alliance. These aliens may even have been responsible for humans discovering the hypernet and may have had reasons for giving humans the technology after Geary discovers that a hypernet gate could be used to destroy a single star system. The hypothetical aliens also have a means of remote destruction of hypernet gates, which will allow them, given time, to extend the war .
The alien civilization, whatever their designs for humanity are, do not appear to want the Alliance fleet to reach their home space. When Geary leads the fleet to attack the Lakota star system, the aliens manipulate the Syndic hypernet to a Syndic fleet to the system.
Throughout the series, Geary is troubled by larger . First, he is troubled by the declining state of the Alliance Government. Specifically, the Alliance government is beginning to lose control of member worlds and losing the support of the military forces; the latter is evidenced by the size of the faction devoted to a military of the Alliance within Geary's fleet. Also, in its desperation, the government may choose to imprison Geary as a threat to its own power. Also, the Alliance Navy itself has allowed its standards to , and commonly bombards civilians, murders prisoners of war, and ceased and other traditions reaffirming the command structure. Geary fears that the Alliance may not deserve any victory they might achieve. Combined with these is Geary's speculation that, if the increasingly less hypothetical aliens are actively maintaining a state of war within human controlled space, what might their actions be if he can somehow end the war?

Major .
Hemry acknowledged in an interview that The Lost Fleet was inspired by Xenophon's Anabasis, detailing the return march of then Ten Thousand, and myths about kings returning to save their nation. In the same interview, Hemry, based on his own military experience, found Geary to be his ideal commanding officer:
He’s a , he knows his stuff, but he also knows what he doesn’t know and isn’t afraid to seek advice or checks. A commander needs a lot of self-confidence, but has to balance that with an understanding that he or she isn’t any more perfect than anyone else. (Initially, when he’s still -shocked from what has happened to him and is trying to learn how the fleet works ‘today’, Geary is less assertive at times. But part of that is because he’s taking the time to learn how the system works instead of flying in and immediately -bombing everything and everybody.) Geary evaluates his subordinates based on their capabilities, tries not to act on negative reactions to personalities, allows debate, but always makes it clear who’s in charge. Like any other commander, he’s operating within a system that his ability to act, so he has to figure out how to do things right despite that. He also has to avoid the temptation to do things just because he can, since that’s a big step down the slope.
Ancestor worship is a belief system fairly homogeneously within Hemry's universe. This allows Hemry to explore a few aspects of the role of religion in military life without making comment on any current or modern religious group. As with today's military, personnel in the Alliance fleet are mostly , and concerned with the morality of their actions in relation to their religious beliefs. In addition, they think a great deal about the afterlife, which makes sense considering the way they are constantly facing death in the line of duty. Religious concerns, , and terminology are infused throughout all aspects of the lives of the sailors and officers in the fleet, and are often included in official communications and events. Some comments from the narration indicate that there are those in the society who have more or less belief in the existence of their ancestors but no characters are openly identified as such.
A primary theme of John Hemry's work as a , and the Lost Fleet series in particular, is the importance of the Rule of Law and Military Regulations, especially during wars. Specifically, he deals with the proper treatment of enemy combatants, prisoners, civilians, and , as well as traitors within one's own organization. The delineation of power between civilian and military authority is also very important to the messages the series , especially in terms of struggles between martial and political leaders. Hemry, through John Geary, continually reinforces the concept that military forces must to civilian authority, and shows democratic systems of civilian government to be superior to military autocracy in peace-time and in overall control of a society. At the same time, military situations are clearly out as being the domain of military personnel, who must lead through the command systems of rank and seniority, rather than those democratic systems which are so important in civilian situations. The of Co-President Victoria Rione gives advice and assistance to Geary when necessary, but does not and cannot give actual orders or dictate military policies.
As with other works by Hemry, the proper expression of romantic interest between military personnel is explored and clearly defined as being subordinate to those regulations which concern fraternization. While the subject of homosexual relationships is only openly once (as a joke between Geary and Captain Roberto Duellos), heterosexual relationships are an important aspect of the plots of the novels. Geary's relationship earlier in the novels with Victoria Rione are legally safe, but politically dangerous. Contrast this with his relationship later in the novels with Captain Tanya Desjani, someone who is subordinate in Geary's direct chain of command, making any romantic situation legally impossible but politically safe within the culture of the fleet. The of the characters to act upon any feelings that are legally forbidden continues Hemry's message of the importance of the Rule of Law and Regulations in military life.
Honor and duty are also strong themes. The double nature of honor is explored in the latter half of the series, showing how honor can be both a against attack, and a knife to one's own throat.