In the video-based English activity below, Scott Nicholson from
Board Games with Scott describes how to play two popular
board games called "Apples to Apples" and "Attribute,"
the first of which is probably played by 100s of thousands of
people in the United States and England.
Scott Nicholson is currently working for Syracuse
University as the Program Director of the Masters of
Science in Library and Information Science program.
Listen to Scott Nicholson:
It is better to download the MP3 file and open
it in an external program: MP3.
Listen to Steven speaking much more slowly:
It is better to download
the MP3 file and open it in an external program: MP3.
Click on the image on the right to open the Quicktime video
in another window or download the 30 megabyte .mov file and
open it in an external program: Apples
to Apples Movie.
"Apples to Apples" and
"Attribute" by Scott Nicholson
(Video text:
Upstate
Gamers, Weekly Game and
Hot Dish Potluck.
Tonight: Apples to Apples.)
Oh,
come on, you want to play “Apples to Apples” again! We
just played that last week. Are we going to play that every
time we
get together?
Ever find yourself thinking this? Have you never heard of
“Apples to Apples?”
Either way this episode is for you.
“Apples to Apples” is
a party game that
came out a few years ago from “Out of the Box.” It’s a very
popular game. A lot of people like it. A lot of people like
it a lot, to the point of playing it a lot. And so a number
of
folks have gotten tired of “Apples to Apples.” But, in this
episode I’m going to talk about this game, “Apples to Apples,”
and I’m going to talk about another choice you’ve got called
“Attribute.”
“Attribute”
came out in Germany and now there’s an English version
available and it
shares some of the same characteristics of “Apples to Apples,”
but it’s a bit more of a, well,
gamers’ game,
if you would. So, if you’ve been playing with a group that has
“Apples to Apples” and likes it a lot, I would suggest going
out and getting “Attribute” and
giving it a shot, if you want something to, well,
take it up, oh, a notch or so, one
"bam" more.
Coming up, I’m going to talk about “Apples to Apples” and “Attribute”
this week on “Board Games with Scott.”
Hi There. Welcome to “Board Games with Scott.” This is a regular
video series where I take a board game, explain it, describe
it and briefly review it to give you an idea if it’s something
you might want to
purchase. This week I’m actually going to be talking about
two different games that are
fairly similar. I’m talking about “Apples to Apples” and talking
about “Attribute.”
First, I’ll talk about “Apples to Apples.” “Apples to Apples”
is a game for 4 to 10 players on the box,
although you could play it with more if you want to. It’s a
popular party game. There’s lots of
expansions
out for it. You can
even print out some of your own cards if you want to do that.
It’s made by “Out of the Box Publishing.” And they’ve got small
boxes. They’ve got versions for kids. They have big
crates. There’s all sorts of
flavors of this game.
The game comes with two types of cards: green cards and red
cards. The green cards have
attributes on them. They’re things like
“sappy” and “creative” and
“idiotic” and
“boisterous.” So they are descriptive words on the green cards.
The red cards, on the other hand, have
nouns or proper nouns: people, places, things, events, so
things like “New Orleans,” “Attack on Pearl Harbor,” “Rappers,”
“the San Andreas Fault.” Things like that.
And what will
happen is one player will be the
judge. And the judge will
pick a green card. They’ll just take the
top one, so they might
pull, for example,
“filthy.” Now, everyone as fast as they can
looks through their hand of red cards and picks the one that’s
closest to "filthy" and
throws it in the middle of the table. The judge then collects
all the red cards and reads them
out loud. So we might say alright “filthy” is the word you’re
trying to match, so our choices are: “remote controls.” Yes
they are kind of “filthy” - and it can be fun,
by the way, when you’re the judge, to kind of
chat about the things - “filthy” “remote controls.” We have
“filthy” “Dennis Rodman,” well, ok, that’s kind of the image
he likes to present, we have those “filthy” “piranha” - not
that good, sometimes you’re
stuck just throwing out something
junky because, well, it’s in your hand and you want
to get rid of it. - We have “filthy” lawyers. And we have, hey,
“filthy” “my hair.” - My hair’s not “filthy.” I
just showered this morning.
So, the judge then will
take up the red cards and decide which one that the judge
likes the best. So, I might say if I’m the judge. So what
is the most filthy? Well, I’m going to say, that, well I’m
going to say remote controls are the most filthy. I mean all
those people
grabbing at them and
bleeping and blopping. Eww!
So anyway, the person who put in “remote controls” then gets
the green card and that counts as a point. And the object
of the game is to get a certain number of these green cards
based upon how many players there are. So that’s the basic
way it goes. After you take your turn as judge, you then
pass the
deck of cards to the player on your left. And that player
will then be the judge, pull the next green card, everyone
will pull a red card and it’ll go on.
Now, there’s a couple other
twists that make it kind of exciting. First, if you have
a bunch of people, 6 or more players, then the last person to
play their card does not
get to play their card. So, that adds kind of a speed element.
Now,
what I find is that with new people I
tend to not use that rule the first time just because it
freaks them out. So everyone gets to play their card, but
once we’ve played it a few times, then you
go ahead and introduce that. So everyone as quickly as they
can, throws their card down, and that’s another
role of the judge, is that the judge has to watch to see who
is the last person to
play their card out in the middle of the table. That person
has
to take their card back and
it doesn’t count.
With 4 or 5 players then the way it works is people can play
one or two cards each and then only the first 4 red cards
that hit the table count. Now, if you’re playing two cards
you have to play them
one at a time. And again the judge has to watch and once there’s
four cards in the
stack, then that’s it.
Now again I find that I don’t tend to play with that rule.
It just makes it a little more complex. I play it just like
with the bigger groups. Everyone throws out one card,
the last card is out. Some people play with the
variant where they actually add in one card from the deck
just to make things a little
wacky and to see how often that the deck beats all the other
players. But again, just makes it a little more
convoluted.
So, that’s the basic game. The judge
calls out a green card, everyone throws down a red card, the
judge picks which ones they like the best, that person gets
a point and you continue.
So, one of the
tricks with the game is you want to
figure out what the judge likes because you want to make them
pick yours. So some people, like I know one judge that anything
related to the Beatles they will pick
over anything else so any time you get a card related to the
Beatles you
hang on to it and when that judge goes you throw out the Beatles.
No matter what the word is, they’re going to pick it. Other
people like me tend to pick
weird things. Some people like the most logical answer. Other
people will choose a
pun and so part of this game is reading what other people
are going to like and throwing out the cards that they will
be the most interested in but you are limited with the cards
you got in your hand and sometimes, you know, when you have
a hand that’s “the mafia,” “Antarctica,” “funerals” and “New
Orleans,” you know it’s, it might not be too easy to match
“fluffy” if that’s the word, for example.
Listen to Scott Nicholson:
It is better to download the MP3 file and open
it in an external program: MP3.
Listen to Steven speaking much more slowly:
It is better to download the MP3 file and open
it in an external program: MP3.
Or download the Quicktime video and open it in an external
program: Apples
to Apples Movie.
So, now let’s talk about “Attribute.” Now “Attribute”
shares some things
in common with “Apples to Apples” but it’s
different enough of a game. It’s a little more complex. And
it may be something, if you’re group is already playing “Apples
to Apples”
on a regular basis, and you want, and if you’re interested
in something a little more complex, “Attribute” would be
the way to go. Now, the first thing that’s different in “Attribute”
is that they only have one type of card(s). So they only have
description cards, attribute cards, so, “improvable,” and “wrinkle-free,”
and “machine-washable,” and “low-calorie.”
The other thing that’s different in this one is there are
sheep cards. There are these cute little sheep cards. There’s
red sheep cards and green sheep cards and so that’s what comes
in your “Attribute” box.
Now, the way this one works is that first everyone is given
one sheep card and they’re going to be given it
face down. And you look at it secretly. And so the sheep cards
again are green and red. If you have a green sheep card, that
means “match the topic.” If you have a red sheep card that
means “don’t match the topic.” Now one player is chosen and
that player will
come up with a topic from their head, so
unlike “Apples to Apples” where you pick the topic off the
deck, in this one you come up with a topic from your head
and then each player plays one of these attribute cards
from their hand in front of them.
Now, again they’re not always going to play a card that matches
the topic. If they have a green card, they DO want to match
the topic. If they have a red card, they want to play the
opposite of a topic. So they want to NOT match the topic.
So everyone picks a card, holds it out in front of them and
on the count of three, you
flip it up.
Unlike “Apples to Apples” there isn’t a judge who’s going
to tell you which word is the best match. The goal of this
game is to
try and
figure out who had a green card in front of them and
avoid people that had a red card in front of them.
So the way it works is everyone picks their card, puts it
out in front of them and on the count of three you flip it
up. Then everyone looks very quickly at all the cards on the
table and if they see a card that they think came from a person
trying to match the topic, they
slap the card, and so it’s a bit of a
speed game. So you have to quickly look, you see what’s out
there, you put your hand on top of a card that you think comes
from a green sheep. Everyone does that. You can do that with
one card. Everyone puts
covers up one card. Each person can only cover up one and
once someone’s got a card, other people can’t have it.
So you may look around and you may see no
uncovered cards that you think
belong to people who have green sheep
in which case you don’t have to take anything. So then, everyone
at this point, some people are
reaching across the table and
grabbing the cards of others, other people aren’t grabbing
any cards. You grab the card if you think that player has
a green card in front of them, and then you
reveal, everyone
flips over their card.
Now, if the person has a green card, then you put your hand
on their card. Then you just
slide your hand back taking the card. That card on the back
of it is going to have
a coin which represents a point. (Video text: Claiming an
Attribute card from a Green sheep player = +1 point.)
So again, everyone flips their card. If it’s green and you
have your hand on it, you take it back, you get a point. If
it’s red and you have your hand on it, then you don’t get a
point, and in fact you lose a point. You have to
give up one of your points that you won earlier in the game.
(Video text: Claiming an Attribute card from a Red sheep
player = - 1 point.)
So if you grab a red card, then you lose a point. If you
grab a green card, you gain a point. If you don’t grab anything,
then your
score doesn’t change.
Now, the other thing you look at is once all the cards have
been taken, anyone with a red card that still has their attribute
card in front of them – no-one grabbed it – they keep the attribute
card. That’s worth a point. (Video text: If nobody takes
Attribute card, Red sheep player = +1 point.) So you get
a point if no-one takes your red-carded word. If someone has
a green card in front of them and still has a card, they lose
a point because no-one took their green-carded word. (Video
text: If nobody takes Attribute card, Green sheep player = -1
point.)
So it’s a little
convoluted. Again I’ll
go through four ways to score. First, based upon the card you
grab. If you grab a card with someone who has a green sheep
in front of them, you get a point. (Video text: For taking
an Attribute card from another player: +1 if that player had
a Green sheep, -1 if that player had a Red sheep.) If you
grab a card from someone who has a red sheep in front of them,
you lose a point.
Then after all the cards that have been grabbed are taken,
you then look. Anyone who had a red sheep who still has their
card - no-one took it - gets a point, gets to keep the card,
because that was good. You wanted people to not take your card.
(Video text: If nobody takes your Attribute card: +1 if
you have a Red sheep, -1 if you have a Green sheep.) Anyone
that has a green sheep, but still has the card in front of them,
loses a point. That’s bad. You want people to take your card
if you have a green sheep. And so that’s
the way the game goes. And the next player
comes up with a topic from their head and names it.
So it’s a bit more complex. Everyone’s playing all the time.
You don’t have this
issue of one person being the
uberjudge and deciding who gets the point. Instead, everyone’s
got a chance to win
up to two points and lose up to two points each round based
upon what they grab and based upon if anyone takes theirs.
It is more complex, but I
do like this game quite a bit more. I like “Attribute” quite
a bit more.
It gets you more involved.
It gets you thinking a lot more about the game rather than
just
tossing out a red card because you might find people who’ve
played “Apples to Apples” for a while they might go into random
card syndrome, where they just take the top card and throw
it out every time and
just wait to see what happens. So with “Attribute” you’re
engaged a lot more.
So, I guess
that’s about it. That’s “Apples to Apples” and “Attribute.”
Both of these games are inexpensive. They’re games that can
be played really
as long as you want to play
until you’re ready to
move on to something else. They’ll both play with big groups.
So the main difference is: Do you like a simple game, simpler
rules set, where one player’s the judge and picks the player
with the best answer? – or - Do you like a game with a more
complex rules set where everyone’s involved and you have a
chance to win points and lose points every round? It’s up to
you. Both are good games. Both start with the letter “A.” So
it should be easy to find at your local friendly local
game store.
So, with that, oh,
rankings, well, you know, they’re both party games. Party games
can be
hard to rate because they really
come down to the people that you’re playing with. If you’re
playing with people that you like, both of these games can give
you an “A” gaming experience. If you’re playing with people
that you don’t like, this game (holding up "Attribute"
in the video) tends to
hold up a little bit more because it’s got more
mechanic to it. This game (holding up "Apples to Apples"
in the video)
feels kind of flat if you’re not
laughing and
joking and
getting to know each other and having a good time. So I give
this one
a nod of these two. I would give “Attribute” an “A” and “Apples
to Apples” an “A-.“ (Video text: Apples to Apples: A-, Attribute:
"A.")
So with that, I will thank you for watching “Board Games
with Scott.” I invite you to go to boardgameswithscott.com
and see more episodes. In future episodes I’ll be looking
at some games that are more complex. I might be looking at
some games that are easier. Probably not. This is
about as easy as they get. Thank you very much and I will
talk to you in a future week. Bye, Bye.
(Video text: Board Games with Scott: http://boardgameswithscott.com
featuring Scott Nicholson scott@scottnicholson.com . Some Rights
Reserved CC, Attribution, NonCommercial, ShareAlike. Support
the Creative Commons. Thanks to the BGWS Beta Testers, Scotty
Dickey, Rich Pardoe, Kent Reuber)
Vocabulary
(All of the vocabulary words below have more meanings.
Only the meanings in the context above are given below.)
Attribute - a characteristic describing someone
or something. - Atributo. Upstate - In the north part of the state. -
En la parte norte del estado. Gamer - A gamer is a person who plays board
games a lot. - Jugador de juegos de mesa. "Gamers' game"
- a game which gamers like a lot. - Un juego que gusta mucho
a los jugadores de juegos de mesa. Hot dish potluck - A meal with hot foods on
the menu at which each guest brings food which is then shared
by everyone. - Una comida en la que cada invitado aporta un
plato. Tonight - On this day in the evening or at
night. - Esta noche. Come on! - An imperative that you say to stop
an inappropriate behavior. - ¡Vamos! Just, "We just played," "I just
showered" - immediately before now. - Acabamos de jugar.
Acabo de ducharme. Just, "just tossing," "just
wait" - simplemente tirando, simplemente espera. Get together - to meet. - Reunirse. Ever - at some time in the past. - Alguna vez. Either way - one way and the other. - De cualquiera
manera o en cualquier caso. Come out, "a party game that came out"
- appear on the market. - Salir (al mercado). Folks - people. - Gente. Available - accessible, obtainable. - Disponible. Share - to give or have equal parts. - Compartir. If you would - if you will permit me to say.
- Si se me permite decir. Give it a shot - try something. - Probar algo. Take it up a notch - to make something a little
more challenging; a notch is a level. - Subirlo de nivel.
One "bam" more - That's a cultural
joke. There's a very popular cooking show in the U.S. hosted
by Emeril Lagasse, and he uses the word "Bam!" throughout
this show as a way of kicking his food up a notch. So, if you
take your ice cream and add red pepper flakes, he would say
"Bam!" as he is "taking his food up a notch."
So, the word is "Bam" used as a joke. (by Scott Nicholson)
- Subirlo de nivel. Coming up - Next on the agenda. - Proximamente. Hi there - Hello, hi. - Hola. (This is more
colloquial and friendly sounding than either hello or hi.) Purchase - buy. - Comprar o compra. Actually - in realty. - En realidad. Fairly similar - moderately similar. - bastante
similar. Although - despite the fact that. - Aunque. Expansions - a product which adds a new part
to the original product. - Expansiones. "There are expansions out for it"
- There are new expansions on the market for
it. - Hay nuevas expansiones en el mercado para él. Even - moreover. - Incluso. Crate - Big wooden box for moving things in
heavy transport. Cajón de embalaje. Flavors - varieties. - Variedades. In this
context "flavors" refers to games that are very similar
to each other. Sappy - excessively sentimental. - Bobo, ñoño. Idiotic - stupid, in a stupid way. - Idiota. Boisterous - referring to a rough, loud, rude,
noisy and out of control group of people. - Escandaloso. Noun - a grammatical term referring to a person,
place, thing or event. - Sustantivo. Proper
noun - a name. - Nombre propio. Happen - Occur. - Ocurrir. Judge - A public official who tries cases in
a court of law. - Juez. Uberjudge (Or überjudge)
- The term "uber" means "absurdly powerful."
Pick, "pick a card" - to select and take (a
card). - Coger (una carta). Synonym: draw, pull, take. Top, "take the top card" - the uppermost. -
la carta de encima (del montón). Pull, "pull a card" - Coger (una carta). Synonym:
draw, pull, take. Filthy - Extremely dirty. - Mugriento o roñoso. Throw - to launch or propel through the air.
- Tirar. Throw a card - to play a card. - Tirar
una carta. Look through, "look through your hand" - to
look at each and every one of the cards in your group of cards
that you have in your hand. - Mira a tus cartas. (You can "look
through your hand" and "look through it", but
you can't "look your hand through" or "look
it through.") Closest - nearest. - El más cercano.
"Pick the one that's closest to filthy" - Choose the word that
is most similar to the word "filthy." Out loud - Aloud, speaking in a way that everyone
can hear you. - En voz alta. By the way - Incidentally. - A propósito. Chat - to talk in an informal way. - Charlar.
Stuck ("you're stuck just throwing out something")
- forced or obliged. - Forzado o obligado. Junky - Not very good, garbage, trashy. - Basura.
"you’re stuck just throwing out something junky" -
estas pillado jugando una carta mala. Get rid of something - to eliminate something.
- Deshacerte de algo. Take up, "take up the cards" - to collect (the
cards). - Recoger las cartas. Grab - to take suddenly. - Agarrar rapidamente. Bleeping and blopping - two
words with no other meaning that refer to the sounds that remote
controls make when they are used. - Dos palabras que simplemente
se refieren a los sonidos que hacen los mandos a distancia cuando
se usan. Pass the cards - to transfer the cards from
one person to another. - Pasar las cartas. Twists - An unexpected change in the normal
way something is done. - Giros inesperados. Bunch, "a bunch of people" - a group. - Un
grupo. Get to do something, "get to play your card,"
- To be permitted or to have the chance or opportunity to do
something. - Poder hacer algo. What I find, ("what I find is that" - this
is not a question) - The thing that normally happens is
... . - Lo que encuentro. Tend - to have a tendency, to be disposed or
inclined. - Tender. "I tend not to use this rule" - I am
inclined not to use this rule. - Tiendo a no usar esta regla. Freak someone out - to cause someone to get
very upset or nervous. - Hacer que alguien le de un ataque de
nervios. (You can "freak him out," but you can't "freak
out him." However, you can "freak Michael out"
and you can "freak out Michael." I.e. You can't end
the phrasal verb with a pronoun.) Once - as soon as. - Una vez. "Once you've
played something" - Una vez que has jugado algo. Go ahead - Proceed. - Adelante, proceder. Role - An expected social behavior of the person.
- Papel. Play a card, ("play a card out in the
middle of the table") - to put your card on the table in
order to take your turn in the game. - Tirar una carta. Take your card back - to recover and return
your card to your hand. - Volver a coger tu carta. (You can
"take it back," but you can't "take back it."
However, you can "take your card back" and you can
"take back your card." I.e. You can't end the phrasal
verb with a pronoun.) It doesn't count - It's not a valid play or
move and you can't add points to your score. - No vale. One at a time - one after the other, not both
at the same time. - Una tras otra. Stack - a pile of cards. - Montón, taco
(de cartas). Synonym: deck, pile. The last card is out - the final card can't
be played. - La última carta se queda fuera y no cuenta. Variant - a different way of playing the game.
- Una variante o forma distinta de jugar el juego. Wacky - Eccentric or irrational. - Escéntrico,
extravagante. Convoluted - intricate, complicated. - Complicado,
enrevesado. Call out - to say something in a loud voice
so that everyone can hear it. - Decir en voz alta. Trick - a special skill or ability. - Una habilidad
especial. "One of the tricks of the game is" - "Uno de
los trucos del juego es". Figure out - to solve or discover the solution
to a problem. - Averiguar. (You can "figure it out,"
but you can't "figure out it." However, you
can "figure the problem out" and you can "figure
out the problem." I.e. You can't end the phrasal verb with
a pronoun.) Pick over, "they will pick the Beatles over
anything else " - they will choose something first before anything
else. - Eligir algo antes que cualquier otra cosa. (This isn't
a phrasal verb. It's a verb plus a preposition. You can't usually
"pick it over," you can't "pick over
it," and you can't "pick over the Beatles."
However, you can "pick the Beatles over anything else.") Hang on, "hang on to a card" - to keep a card
in your hand. - Conservar una carta. No matter what the word is - Regardless of
what the word is. - No importa la palabra que sea. Weird - strange. - raro, extraño. Pun - a humorous play on words usually with
a double meaning. - Juego de palabras con un doble sentido. Fluffy - soft like a bunch of feathers or a
pillow. - Suave y esponjoso. Share some things in common - to have some
similarities. - Tener algunas cosas en común. Different enough, "it's different enough
of a game" - different in the right, sufficient and appropriate
way. - Lo bastante diferente. On a regular basis - Periodically. - De forma
regular o periódica. The way to go - the best choice. - El camino
a seguir. Sheep - little white farm animals used to produce
wool. - Ovejas. Face down - with the front part facing downwards.
- Boca abajo. Mean - a method, a way or a tool with which
you can do something. - Medio. Also, signify. - Significa. Come up with, "to come up with an idea"
- to occur in the mind. - Ocurrírsete una idea. Unlike - not like or similar. - A diferencia
de. Deck (deck of cards) - the pile of cards. -
Montón, taco, montón (de cartas). Synonym: stack,
pile. From their hand - from their personal group
of cards. - De las cartas que tiene. On the count of three - to do something when
you hear the number "three." - A la de tres. Flip it up - to turn a card over with the face
up when it is
face down. - volver la carta boca arriba. Try - to attempt, to make an effort to do something.
- Probar. Avoid - to keep from happening. - Evitar. Slap - to hit with the palm of your open hand.
- Dar con la palma de la mano. Speed game - a game where velocity is very
important. - Juego de velocidad. Cover up - to put your hand on something so
that it cannot be seen; this is the same as "cover completely;"
I.e. "up" adds the meaning of "completely"
to the verb "cover." - Cubrir. Uncovered - not covered. - Descubierto. Belong to - to be the property of . . . - Pertenecer
a. In which case - The sentence "So you may
look around and you may see no uncovered cards that you think
belong to people who have green sheep in which case you don’t
have to take anything," means the same thing as "You
don’t have to take anything if you look around and see no uncovered
cards that you think belong to people who have green sheep."
It's another way of saying or writing this type of conditional
sentence. At this point - when you reach this moment
in the game. - En este punto del juego. Reach - to put out your arm to get something.
- Extender el brazo. Reaching across the table
- Extendiendo el brazo al otro lado de la mesa (para coger algo). Reveal - to uncover something for everyone
to see it. - Revelar. Flip over- to turn a card over with the face
up when it is
face down or to turn a card over with the face down when it
is face up. - darle la vuelta a la carta. Slide your hand back taking the card - to
move or transfer a card towards yourself so that it is always
in contact with the table, and then to take it. - Coger la carta
con la mano deslizándola hacia ti. Coin - a round piece of metal that is a unit
of money such as a euro. - Una moneda. Give up - renounce. - Renunciar. "You
have to give up one of your points." - Pierdes uno de tus
puntos. Score - Mark. - Marcar (un punto). Go through - to explain something point by
point. - Explicar algo punto por punto. "I’ll go through
four ways to score." - Explicaré, una por una, cuatro
formas de ganar puntos. That's the way the game goes - that's the way
the game works or funtions. - Así es como funciona el
juego. Issue - Problem. - Problemas. Have a chance, "everyone's got a chance" -
to have an opportunity or possibility. - Tener la oportunidad. To win up to two points - to win 1 or 2 points.
- Ganar hasta 2 puntos. (NOT win until 2 points.)
I do like this game - "do" in the
affirmative expresses emphasis. - Comparar "me gusta este
juego" y por ejemplo "sí, me gusta este juego."
(Compare this dialog: A: I like this game. B: No, you don't.
A: Yes, I do. I do like this game.) It gets you more involved. - It makes or causes
you to think more or to be more involved. - Hace que participes
más. It gets you thinking. - Te hace
pensar. Toss a card - play a card (throw it in a light,
soft way.) - Tirar una carta (de forma suave). Engage - succeeds in attracting and keeping
your attention. - Engancha. That's about it - that is more or less everything.
- Eso es más o menos todo.
They’re games that can be played really as long as
you want to play. - They're games that can be played if
and while you want to play. - Son
juegos a los que puedes jugar tanto como quieras. Until - Up to the point in time. - Hasta. Move on - continue. - Continuar. Move on to
something else. - Continuar con otra cosa. (The preposition
"on" often adds the meaning "continue" to
the verb. I.e. go on.) Rankings - the position of the game on a scale
that shows how good it is in comparison to other games. - Clasificación. Rate - to measure or rank. - Medir, puntuar,
valorar o clasificar. "It can be hard to rate" - Puede
ser difícil de valorar o puntuar.
It comes down to the people who play a game.
- It essentially depends on the people who
play a game. - Es cuestión de las personas que juegan.
(You can't separate the prepositions in the phrase "come
down to" without changing the meaning.) Hold up - to continue to function without losing
force or effectiveness. - Resistir o mantenerse firme frente
a otras cosas. "Attribute tends to hold up a little better
with people you don't like" - Attribute suele aguantar
un poco mejor con personas que no te caen bien. Mechanic - the way the game works; its flow.
- mecánica (del juego). Feels kind of flat - it's a little boring.
- Aburre un poco, es monótono o soso. Laugh - to produce sounds from your mouth that
communicates that you think something is funny. - Reir. Joke - to speak in fun and tell jokes. - Bromear,
broma. Get to know each other - to go through a process
of meeting and learning more about the others in a pair or group,
while they get to meet and learn more about you in turn. - Conocerse
unos a otros. Give a nod - the act of moving the head down
and up in a sign of approval (positive acceptance). - Aprobarlo.
"I give this one a nod" - I approve this one. This one is about as easy as they get - This
is one of the easiest. - Este es uno de los más fáciles.
More related vocabulary:
Shuffle - to mix the cards. - Barajar. Deal - to pass or hand out the cards to the
players. - Repartir (las cartas). Synonym: Pass out, hand out. Take a turn - play your turn, to do all of
the things a player must do after the player before him and
before the player after him. - Jugar tu turno. Discard pile - The place you put the cards
that have been used in the game. - El taco de cartas que ya
han sido utilizadas.
Webmaster's Comments:
This is a great game for English students which I have used
for years in my classes. I use the variant of the game where
each player has only adjectives (attributes) or green cards
instead of nouns or red cards. I have also bought many of
the expansion sets so that I have a wider choice of adjectives
for my students and so that I can give them only the adjectives
that are adequate for their level. In the same way, if I think
my Spanish students won't know the person (i.e. "Oprah
Winfrey"), place, thing or event, I remove the card from
the deck. All in all, I give the game an "A+" for
English teachers.
By the way, I've used many games with students which I recommend
such as Apples
to Apples (adjectives), Fluxx
(first conditional), Chrononauts
(third conditional), Modern
Art ("will" for offers, etc. - it's a bidding
game) and Once
Upon a Time (narrative tenses).
Other resources:
Out of
the Box Publishing: There's a flash demo of this game
on the site. It's a fantastic complementary video to the activity
above.
Booksellers - I saw "Apples
to Apples" at this book shop in Madrid the last time
I dropped by for some books on July 17, 2007. I suggest you
call before you actually go there to see if they still have
it.
Generación
X - Game store in Madrid which usually has a lot of board
games in stock in the shop at Calle Puebla. It also seems
to me to be about 40% more expensive than Funagain.com, but
with postage, handling and customs, it's about a third of
the price in the end.